Mario tries this with a Goomba but instead accidentally squashes it. This allows Link to stomps enemies very high. High Stomp ( The Legend of Zelda: Breath of the Wild) Mario exploits it and uses it to scare Luigi. This one that can be done relatively early on allows Luigi to clip through the wall. Mario tries to replicate the glitch but ends up crashing into the tree instead. This game's glitch has the player make use of an acceleration glitch to bypass a portion of the track. Mario replicates it by spinning on Yoshi where he suddenly warps himself to the end of the episode. It allows Mario to warp to the credits by collecting a Koopa Shell just as it gets destroyed by Yoshi's fire breath. Happy that his glitching worked, he smiled as he took his hot dog.įorest Level to Credits ( Super Mario World) Getting that idea, he replicates the glitch, blasting through the line and crashing into the vendor. Naturally bored, he recalls a BLJ glitch in Super Mario 64 where Mario would backwards long jump. Mario is waiting in a line for his hot dog. 2.29 Koopa Coin ( Super Mario World) (Epilogue).2.28 Pokémon Battle with Egg ( Pokémon Black and White).2.27 Infinite 1-Up ( Super Mario World).2.26 Infinite Coin in the Castle ( New Super Mario Bros.2.24 Shaved Wario (WarioWare: Touched!).2.22 Motorcycle in Underwater ( Mario Kart 8 ( Deluxe)).2.21 Infinite Assist Trophy Spawning ( Super Smash Bros.2.20 Walking on Water ( Pokémon Emerald).2.19 Wrong Final Battle Graphics ( Kirby Super Star).2.16 Pass the Iron Wall ( Super Mario 64).2.12 Invisible Pool ( Super Mario 3D World). ![]() 2.11 Sword Side Slash ( The Legend of Zelda: Ocarina of Time).2.10 Infinity Jump ( The Legend of Zelda: The Wind Waker).2.9 Rocket Nozzle Fly High ( Super Mario Sunshine).2.7 Princess Luigi ( Super Smash Bros.2.5 High Stomp ( The Legend of Zelda: Breath of the Wild).2.4 Through the Walls ( Luigi's Mansion).2.2 Forest Level to Credits ( Super Mario World). ![]() If already disabled, turning off "Scaled EFB Copy" can also resolve this." quote from hte wiki and changing it to ram or efb to real it doesnt change anything. If this is changed, goo/oil may behave oddly and be impossible to spray away.The goo/oil may slide across surfaces and erase itself if "Force Texture Filtering" is enabled. "EFB to Texture is disabled in the GameINI, requiring you to play it in EFB to RAM. Is there any other relevant information? (e.g. ![]() Windows 8.1, i7 4770k, evga 660ti sc 3gb,16 gigs of ramĪre you using the 32 or the 64 bit version of Dolphin? What are your PC specifications? (including, but not limited to: Operating Which versions of Dolphin did you test on?ĭoes using an older version of Dolphin solve your issue? If yes, which Known issues and bugs, so don't report issues about them and test the The goo to work while these amazing features of dolphin were enabled to keep hd a thing :)Ģ.go in the first level of serina beach (or any other with good but this one is incomplete able with the bug)ĭolphin 3.5 and 3.5-367 are old versions of Dolphin that have i've changed many settings and none have effected it. when AA is enabled goo is invisible/ slides across the land. When scaled efb copy, and force texture filtering is on goo wipes itself away leaving many missions pointless or uncompleted and when turned off there's no point playing on dolphin as the haze effect (which is everywhere) is extremely pixelated and the good is all blocky. What's the problem? Describe what went wrong in few words.
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